Files
cachet-monitor/cachet/incident.go
Matej Kramny 7a5ad278bb Improve fail reasons, fix api crashes
- Add options about TLS verification
- Fix crashes when cachet presents IDs as a string
- Improve fail reasons
2015-07-19 20:25:34 +01:00

180 lines
4.3 KiB
Go

package cachet
import (
"encoding/json"
"strconv"
)
// Incident Cachet data model
type Incident struct {
ID json.Number `json:"id"`
Name string `json:"name"`
Message string `json:"message"`
Status json.Number `json:"status"` // 4?
HumanStatus string `json:"human_status"`
Component *Component `json:"-"`
ComponentID *json.Number `json:"component_id"`
CreatedAt *string `json:"created_at"`
UpdatedAt *string `json:"updated_at"`
}
// IncidentData is a response when creating/updating an incident
type IncidentData struct {
Incident Incident `json:"data"`
}
// IncidentList - from API /incidents
type IncidentList struct {
Incidents []Incident `json:"data"`
}
// GetIncidents - Get list of incidents
func GetIncidents() []Incident {
_, body, err := makeRequest("GET", "/incidents", nil)
if err != nil {
Logger.Printf("Cannot get incidents: %v\n", err)
return []Incident{}
}
var data IncidentList
err = json.Unmarshal(body, &data)
if err != nil {
Logger.Printf("Cannot parse incidents: %v\n", err)
panic(err)
}
return data.Incidents
}
// Send - Create or Update incident
func (incident *Incident) Send() {
jsonBytes, _ := json.Marshal(map[string]interface{}{
"name": incident.Name,
"message": incident.Message,
"status": incident.Status,
"component_id": incident.ComponentID,
"notify": true,
})
requestType := "POST"
requestURL := "/incidents"
if len(incident.ID) > 0 {
requestType = "PUT"
requestURL += "/" + string(incident.ID)
}
resp, body, err := makeRequest(requestType, requestURL, jsonBytes)
if err != nil {
Logger.Printf("Cannot create/update incident: %v\n", err)
return
}
Logger.Println(strconv.Itoa(resp.StatusCode) + " " + string(body))
var data IncidentData
err = json.Unmarshal(body, &data)
if err != nil {
Logger.Println("Cannot parse incident body.", string(body))
panic(err)
} else {
incident.ID = data.Incident.ID
incident.Component = data.Incident.Component
}
if resp.StatusCode != 200 {
Logger.Println("Could not create/update incident!")
}
}
// GetSimilarIncidentID gets the same incident.
// Updates incident.ID
func (incident *Incident) GetSimilarIncidentID() {
incidents := GetIncidents()
for _, inc := range incidents {
if incident.Name == inc.Name && incident.Message == inc.Message && incident.Status == inc.Status {
incident.ID = inc.ID
Logger.Printf("Updated incident id to %v\n", inc.ID)
break
}
}
}
func (incident *Incident) fetchComponent() error {
_, body, err := makeRequest("GET", "/components/"+string(*incident.ComponentID), nil)
if err != nil {
return err
}
var data ComponentData
err = json.Unmarshal(body, &data)
if err != nil {
Logger.Println("Cannot parse component body. %v", string(body))
panic(err)
}
incident.Component = &data.Component
return nil
}
func (incident *Incident) UpdateComponent() {
if incident.ComponentID == nil || len(*incident.ComponentID) == 0 {
return
}
if incident.Component == nil {
// fetch component
if err := incident.fetchComponent(); err != nil {
Logger.Printf("Cannot fetch component for incident. %v\n", err)
return
}
}
status, _ := strconv.Atoi(string(incident.Status))
switch status {
case 1, 2, 3:
if incident.Component.Status == "3" {
incident.Component.Status = "4"
} else {
incident.Component.Status = "3"
}
case 4:
incident.Component.Status = "1"
}
jsonBytes, _ := json.Marshal(map[string]interface{}{
"status": incident.Component.Status,
})
resp, _, err := makeRequest("PUT", "/components/"+string(incident.Component.ID), jsonBytes)
if err != nil || resp.StatusCode != 200 {
Logger.Printf("Could not update component: (resp code %d) %v", resp.StatusCode, err)
return
}
}
// SetInvestigating sets status to Investigating
func (incident *Incident) SetInvestigating() {
incident.Status = "1"
incident.HumanStatus = "Investigating"
}
// SetIdentified sets status to Identified
func (incident *Incident) SetIdentified() {
incident.Status = "2"
incident.HumanStatus = "Identified"
}
// SetWatching sets status to Watching
func (incident *Incident) SetWatching() {
incident.Status = "3"
incident.HumanStatus = "Watching"
}
// SetFixed sets status to Fixed
func (incident *Incident) SetFixed() {
incident.Status = "4"
incident.HumanStatus = "Fixed"
}