Comment out unused code
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@@ -50,10 +50,10 @@ type AbstractMonitor struct {
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// lag / average(lagHistory) * 100 = percentage above average lag
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// PerformanceThreshold sets the % limit above which this monitor will trigger degraded-performance
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PerformanceThreshold float32
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// PerformanceThreshold float32
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history []bool
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lagHistory []float32
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history []bool
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// lagHistory []float32
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lastFailReason string
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incident *Incident
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config *CachetMonitor
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